#pragma once


// CBitmapStatic

class CBitmapStatic : public CStatic
{
	DECLARE_DYNAMIC(CBitmapStatic)

public:
	CBitmapStatic();
	virtual ~CBitmapStatic();
    BOOL SetBitmapID(UINT nIDResource);

protected:
	DECLARE_MESSAGE_MAP()
public:
    afx_msg void OnPaint();
};


